Protean Raider The raid ability of Protean Raider isnt that hard to turn on in a deck full of pirates
Id wager many players would rather face an endless onslaught of counterspells (or mass land destruction), effectively locking them out of the game, than see a card previously sitting in their hand pop up on their opponents side of the battlefield
Excess damage is dealt to that creature's controller instead
Walking Corpse has two power and two toughness
Secret Lair x Ghost of Tsushima From the best reprint value to the worst, the Ghost of Tsushima Secret Lair drop is pretty disappointing, reprints-wise
Tips for Building and Playing Saheeli, the Sun's Brilliance Ultimately what we're trying to do is copy our creatures and artifacts, ideally multiple times per turn, to generate value, disrupt our opponents, or pop off with a big combo